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Baloney — spot the fabricated fact before the timer runs out

Each round is three short statements, two of them true and one invented. Baloney is a free daily game about catching a plausible lie you do not have the knowledge to refute. No account, no install, ten rounds a day.

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01  What the game actually asks you to do

Every UTC day, Baloney deals the same ten rounds to everyone. Each round is three short statements on a single topic, and exactly one of the three is a fabrication written by the people who made the game. You read all three and tap the one you believe is invented. A thirty-second timer runs on each round, and if it expires without a tap the round is scored as a miss — a detective who cannot decide has been fooled.

The moment you tap, the round resolves in place. The invention is stamped FAKE, the other two are stamped TRUE, and all three carry a one-line explanation of the real story, so a round never leaves a false claim sitting in your head without the correction next to it. The fabrication also reports what share of that day's players fell for it.

Ten rounds is a run of at most about five minutes, and usually less, since a round ends the moment you commit. Then you get a score out of ten, a verdict band, and your streak. A perfect ten is "Baloney Immune"; eight or nine is "Certified Skeptic"; six or seven is "Sharp Nose"; four or five is "Occasionally Fooled"; two or three is "Easily Fooled"; zero or one is "Believes Everything". There is nothing to install, no account and no email address.

02  Why this is not a trivia game

The distinction is the whole point of the format. Trivia asks whether you know a fact. Baloney asks whether you can smell a lie. You are never asked what is true — you are asked to catch what is false — and those turn out to be different muscles. Someone who would fail every general-knowledge quiz can still be an excellent fake-spotter, because nothing in the game requires recall.

That is also why the game is not easier on the subjects you know. A fabricated claim about a topic you are confident in gets less scrutiny than a claim about a topic you know is foreign to you; expertise is exactly the camouflage a good lie hides behind.

The design also closes off the cheapest shortcut. In every round the two true statements are chosen to sound improbable — they are the ones that provoke "that can't be real". So the feeling of disbelief is not evidence. Two of the three statements earn that reaction honestly, and only one deserves it.

03  What the game refuses to make up

Most daily games show you a number about "other players" and you take it on faith. Baloney's crowd line is built so that it cannot be invented, and you can see the seams if you look for them. The "% got fooled" figure is the real share of that day's finishers who missed that exact fabrication. Until at least twenty people have finished the day, the line is omitted entirely rather than estimated — on a quiet morning you will see nothing where the number would be, which is the correct answer.

The percentile works the same way. When you finish, your score is submitted once to the day's tally, which returns the day's score distribution; "you were sharper than X% of today's detectives" is the share of players who scored at or below you, computed from that distribution. If the tally is unreachable or the crowd is still too small, that sentence is replaced by "You're one of the first on the case today." Your score, your band and your streak are arithmetic in your own browser and never wait on a network call, so a failed request costs you a crowd figure, not your result.

Two smaller honesties are worth stating plainly. Your streak and today's result are stored in your browser's local storage, not on a server, which means they do not follow you to another device and clearing your browsing data clears them. And the once-a-day lock is client-side — best-effort rather than tamper-proof. A determined player can clear storage and replay, and the archive below will answer any past case outright. The game would rather say that than imply a security it does not have.

04  The case pool, in numbers

The pool currently holds 150 rounds and ten are served per day, so the whole pool cycles every fifteen days — with daily play a round comes back about two weeks later. The topics and their counts: animals 22, geography 21, language 19, science 19, nature 18, space 17, history 17, food 17.

Two things are worth knowing before you play, and both are checkable rather than asserted. The first is that length is not a tell. Across the pool the fabrications average 104 characters and the true statements average 104 as well, and the fake is the longest statement in its round only about a third of the time. The supposedly "too tidy" fabrication is not measurably tidier than the facts it is hiding among.

The second is that position is a weak tell. Of the 150 rounds, 67 put the fabrication in the third slot, against 40 in the first and 43 in the second. If position were random you would expect roughly 50 in each, so the third statement is the invention in about 45% of rounds rather than the 33% you would get by guessing — a real edge, but a nudge rather than a rule, and a property of the current pool rather than a law of the game. Tapping the third statement every time will still be wrong more often than right.

The archive is what makes numbers like these verifiable instead of promotional. It lists the past month of closed cases, and each one opens fully declassified: which statement was the invention, and the truth of all three.

05  Practising, and what to practise on

Because past cases declassify, the archive is also the only real training ground. Reading an old case file cold — deciding before you scroll to the answer — beats replaying a round you already know, and it builds a sample bigger than ten rounds a day.

A few habits earn their keep across both.

  • Read all three statements before deciding. The fabrication is often only obvious in contrast with the other two.
  • Use the thirty seconds. The timer is per round and does not carry over, so time saved is worth nothing.
  • Treat your own confidence as a warning light, not a signal. The topic you know best is where a fabrication is safest.
  • Watch the "% got fooled" line after you answer. It tells you which fakes fooled the room, and often why.
  • Play daily if you want the number to mean anything. Ten rounds is a coin toss; a week of scores is a nose.

06  Questions people ask

Is Baloney free, and do I need an account?
It is free and there is no account. The game is ad-supported, runs in your browser and installs nothing. Your streak and today's result are kept in your own browser, so there is nothing to sign up for and no personal details are asked for.
Are the facts in Baloney real?
Two of the three statements in every round are genuine facts. The third is a fabrication written by the game's authors, and it is always revealed and corrected in the same round it appears, so nothing false is left planted in your memory unexplained.
How long does one game take?
Ten rounds with a thirty-second timer on each, so at most about five minutes and usually less, because a round ends as soon as you tap a statement. There is no way to bank time between rounds.
Is it the same puzzle for everyone?
Yes. One set of ten rounds is served per UTC day and the same set goes to every player, with a fresh case at midnight UTC. That is what makes comparing a verdict with a friend meaningful — you both faced the identical statements.
What does "% got fooled" mean, and why is it sometimes missing?
It is the real share of that day's players who failed to catch that particular fabrication. It is hidden until at least twenty people have finished the day, and it is never estimated or filled in with a plausible-looking number — so if you are playing early or the game is quiet, the line simply is not there.
Can I play past days?
Yes, through the case archive, which lists roughly the last month of closed cases. Each past case opens fully declassified — the fabrication marked, and the truth behind all three statements — which makes it a usable practice set. Today's case stays sealed until you have played it.
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07  More from the shelf

  • Hivemind — Don't answer. Guess how everyone else did.
  • Isobath — Drop a pin. Find out how wrong you were.
  • Dewkeep — Keep a creature. Grow a little world.
  • Tilewright — Draw seven tiles. Outword the AI.

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Last reviewed 2026-09-17.